Package org.bzdev.p3d

Class AbstrM3DViewFactory<Obj extends Model3DView>

All Implemented Interfaces:
Cloneable
Direct Known Subclasses:
Model3DViewFactory

public abstract class AbstrM3DViewFactory<Obj extends Model3DView> extends AnimationObject2DFactory<Obj>
Abstract factory for Mode3DView.

The parameters this factory provides are the same as the parameters provided by its subclass Model3DViewFactory:

  • Constructor Details

    • AbstrM3DViewFactory

      protected AbstrM3DViewFactory(Animation2D animation)
      Constructor.
      Parameters:
      animation - the animation
  • Method Details

    • setModel

      public void setModel(Model3D model)
      Set the model that the factory will use to configure the objects it creates.
      Parameters:
      model - the model
    • clear

      public void clear()
      Description copied from class: NamedObjectFactory
      Clear all entries and restore to default values. Note: each subclass that implements this method should call super.clear(). Any subclass that defines parameters should call this method in order to restore the parameters to their default values. When an annotation processor is used for some parameters, those parameters can be restored to their default value by calling the parm manager's setDefaults method with the factory as its argument.
      Overrides:
      clear in class AnimationObject2DFactory<Obj extends Model3DView>
    • addToTimelineRequest

      protected void addToTimelineRequest(Obj object, int key, double time)
      Request subclasses to add entries to the timeline. Each subclass adding entries should create a Callable that performs any necessary operations at the specified time, and that Callable should be returned via a call to addToTimelineResponse. Each subclass that implements addToTimelineRequest must call super.addToTimelineRequest(object, key, time) as the first statement in addToTimelineRequest.
      Overrides:
      addToTimelineRequest in class AnimationObject2DFactory<Obj extends Model3DView>
      Parameters:
      object - the object being configured.
      key - the timeline key
      time - the time for the timeline entry
    • initObject

      protected void initObject(Obj object)
      Description copied from class: NamedObjectFactory
      Initialize an object. This method will call the methods for the object necessary to initialize it based on how the factory was configured, and is called by createObject() and createObjects unless these methods are overridden. The default method does nothing. Subclasses that override this method to provide subclass-specific initializations must start with the statement "super.initObject(object);".
      Overrides:
      initObject in class AnimationObject2DFactory<Obj extends Model3DView>
      Parameters:
      object - the object to initialize