Class GenericDomainMember<S extends GenericSimulation<S,A,C,D,DM,F,G>,A extends GenericActor<S,A,C,D,DM,F,G>,C extends GenericCondition<S,A,C,D,DM,F,G>,D extends GenericDomain<S,A,C,D,DM,F,G>,DM extends GenericDomainMember<S,A,C,D,DM,F,G>,F extends GenericFactory<S,A,C,D,DM,F,G>,G extends GenericGroup<S,A,C,D,DM,F,G>>

java.lang.Object
org.bzdev.devqsim.SimObject
org.bzdev.drama.generic.GenericSimObject<S,A,C,D,DM,F,G>
org.bzdev.drama.generic.GenericDomainMember<S,A,C,D,DM,F,G>
All Implemented Interfaces:
NamedObjectOps
Direct Known Subclasses:
DomainMember

public class GenericDomainMember<S extends GenericSimulation<S,A,C,D,DM,F,G>,A extends GenericActor<S,A,C,D,DM,F,G>,C extends GenericCondition<S,A,C,D,DM,F,G>,D extends GenericDomain<S,A,C,D,DM,F,G>,DM extends GenericDomainMember<S,A,C,D,DM,F,G>,F extends GenericFactory<S,A,C,D,DM,F,G>,G extends GenericGroup<S,A,C,D,DM,F,G>> extends GenericSimObject<S,A,C,D,DM,F,G>
Class representing domain membership. Domain members are used by actors for domain membership. By default, each actor has a unique domain member, but it is possible to explicitly configure an actor so that its domain member object is shared with other actors. This saves on memory when multiple actors have identical domain memberships and are also in multiple domains. It also simplifies setting up a simulation in these cases.

Generally, there will be a class hierarchy of abstract factories matching the class hierarchy for subclasses of the class a factory creates, each responsible for providing parameters for the corresponding subclass. In addition, there will typically be a factory that is not abstract for each class that can be created.

At any point, an actor can replace a shared domain member with a per-actor domain member, but it that is done, all of its domain memberships must be reconfigured.

  • Constructor Details

    • GenericDomainMember

      public GenericDomainMember(S sim)
      Constructor for unshared domain members.
      Parameters:
      sim - the simulation
    • GenericDomainMember

      public GenericDomainMember(S sim, String name, boolean intern) throws IllegalArgumentException
      Constructor for shared domain members.
      Parameters:
      sim - the simulation
      name - the name of this domain member
      intern - true if the object can be looked up by using the methods in Simulation; false otherwise.
      Throws:
      IllegalArgumentException - typically means a name is already in use
  • Method Details

    • isShared

      public boolean isShared()
      Determine if a domain member is a shared domain member.
      Returns:
      true if it is shared; false if not
    • canDelete

      public boolean canDelete()
      Determine if this simulation object can be deleted. An GenericDomainMember can be deleted if the method delete has not been called and if it is not a shared domain member
      Specified by:
      canDelete in interface NamedObjectOps
      Returns:
      true if this object can be deleted; false otherwise
    • onDelete

      protected void onDelete()
      Complete the actions necessary to delete a named object. A subclass that overrides this method must call super.onDelete() at some point to complete the object deletion. This may not be within the onDelete method of the subclass if the deletion must be delayed for some reason (e.g., until some processing that is in progress has been completed). Once called, the object will be removed from the object-namer's tables and the object will be marked as deleted, so in general cleanup actions by a subclass should occur before it calls super.onDelete().
      Overrides:
      onDelete in class SimObject
    • getDomains

      protected SortedSet<D> getDomains()
      Get a set of the domains that the current domain member is in. The set is ordered based on domain-specific criteria. This differs from domainSet in that the set returned is not wrapped by an unmodifiable sorted set.
      Returns:
      a set of domains.
    • getChildDomains

      public Set<D> getChildDomains(D ancestor)
      Get a set of the domains that the current domain member is in with a common ancestor. The iterator for the returned set will return domains in the order set by domain-specific criteria. The domains in the set are restricted to communication domains, and all domains leading to the common ancestor must be communication domains.
      Parameters:
      ancestor - the ancestor domain
      Returns:
      a set of ancestor domains
    • joinDomain

      public boolean joinDomain(D d)
      Join a domain.
      Parameters:
      d - the domain
      Returns:
      true on success; false on failure, including having already joined
    • joinDomain

      public boolean joinDomain(D d, boolean trackCondition)
      Join a domain, optionally tracking conditions that impact that domain. For a shared domain member, if an actor using that domain member has independently joined a domain, joinDomain(...) will fail and return false.
      Parameters:
      d - the domain
      trackCondition - true if conditions should be tracked; false otherwise
      Returns:
      true on success; false on failure, including having already joined
    • leaveDomain

      public boolean leaveDomain(D d)
      Leave a domain.
      Parameters:
      d - the domain
      Returns:
      true on success; false on failure
    • inDomain

      public boolean inDomain(D d)
      Determine if in a domain.
      Parameters:
      d - the domain
      Returns:
      true if in domain d; false otherwise
    • domainSet

      public SortedSet<D> domainSet()
      Get a set of the domains the current domain member is in.
      Returns:
      the domain set.
    • printConfiguration

      public void printConfiguration(String iPrefix, String prefix, boolean printName, PrintWriter out)
      Print this simulation object's configuration. Documentation for the use of this method is provided by the documentation for the SimObject method SimObject.printConfiguration(String,String,boolean,PrintWriter). When the thirs argument has a value of true, the object name and class name will be printed in a standard format with its indentation provided by the iPrefix argument. In addition, the configuration that is printed includes the following items.

      Defined in GenericDomainMember:

      • the domains this domain member has joined.
      • the actors that this domain member handles.
      Overrides:
      printConfiguration in class GenericSimObject<S extends GenericSimulation<S,A,C,D,DM,F,G>,A extends GenericActor<S,A,C,D,DM,F,G>,C extends GenericCondition<S,A,C,D,DM,F,G>,D extends GenericDomain<S,A,C,D,DM,F,G>,DM extends GenericDomainMember<S,A,C,D,DM,F,G>,F extends GenericFactory<S,A,C,D,DM,F,G>,G extends GenericGroup<S,A,C,D,DM,F,G>>
      Parameters:
      iPrefix - the prefix to use for an initial line when printName is true with null treated as an empty string
      prefix - a prefix string (typically whitespace) to put at the start of each line other than the initial line that is printed when printName is true
      printName - requests printing the name of an object
      out - the output print writer
    • clone

      protected Object clone() throws CloneNotSupportedException
      Creates and returns a copy of this object. This method will throw the exception CloneNotSupportedException if the object is interned.
      Overrides:
      clone in class Object
      Throws:
      CloneNotSupportedException - a clone could not be created
      See Also:
    • isInterned

      public boolean isInterned()
      Determine if an object is interned in a object namer's tables.
      Specified by:
      isInterned in interface NamedObjectOps
      Returns:
      true if the object is interned; false if not
    • getObjectNamer

      protected Simulation getObjectNamer()
      Get the object namer for a named object.
      Returns:
      the object namer for this named object
    • getName

      public final String getName()
      Get an object's name.
      Specified by:
      getName in interface NamedObjectOps
      Returns:
      the name of the object
    • delete

      public final boolean delete()
      Delete an object. An object can only be deleted once. If this method returns true, the object (if interned) will have been removed from the object namer tables.

      The implementations provided by DefaultNamedObect and generated because of a @NamedObject annotation provide a protected method named onDelete. A subclass that overrides onDelete() must call the onDelete method of its superclass after it's onDelete method has been called and any cleanup actions performed. In some cases, this may happen at a later time (e.g., if a thread is used for some of the cleanup operations or if it is otherwise necessary to wait).

      Specified by:
      delete in interface NamedObjectOps
      Returns:
      true if the deletion request was accepted; false otherwise
    • isDeleted

      public final boolean isDeleted()
      Determine if an object has been deleted. An object is deleted if the method delete() has been called and returned true.
      Specified by:
      isDeleted in interface NamedObjectOps
      Returns:
      true if deleted; false otherwise
    • deletePending

      public final boolean deletePending()
      Determine if an object is being deleted. An deletion is pending if the method delete() has been called and returned true but the deletion has not been completed.
      Specified by:
      deletePending in interface NamedObjectOps
      Returns:
      true if deletion is pending; false otherwise